How can we develop safe and hygienic shared VR headsets for use in a high turnover theme park environment?
Lately it seems like Virtual Reality is popping up everywhere- from software to soft drinks- companies across all industries are scrambling to gain entry into this compelling experiential medium. While much can be said for the advances in software, one of the largest barriers to VR adoption is comfort and understanding of the HMD (Head Mounted Displays) that are are required to engage..
This project was undertaken as part of a year long research & development effort for a major multi-national theme park provider. I was the lead Industrial Designer responsible for all modeling, prototyping, and user research as well as supporting optical engineering design.
HERO SHOT- OUTLINE TO RENDER
HUMAN CENTERED RESEARCH
I designed and conducted primary research through generative interviews, first hand observation of similar experience and competitive analysis of similar products, we
OUR THREE BIGGEST CHALLENGES
Users of VR at home, have plenty of time to get acquainted with their gear and dial it in until it’s perfect. In a theme park, users have mere minutes to do the same.
HOW CAN WE MAKE A DEVICE THAT ANYONE CAN USE THE FIRST TIME?
Visiting a theme park is all about shared experiences and user comfort is all about knowing your family is saf
how can we make an HMD that lets users check in on loved ones and respond in an emergency?
There’s nothing grosser than sharing goggles with untold masses- How can we design a device and system that offers a clean and safe headset, to every user, everytime?
How can we design a device and system that offers a clean and safe headset, to every user, everytime?
PRODUCT USE CYCLE (MOUNTINGTO USE TO CLEANING) (SYSTEM MAP)